Microsoft is developing a cloud-based Xbox

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Microsoft is ready to launch two new Xbox family systems, to begin the next generation in the company’s gaming machines.
According to a Thurrott website report, the US company is developing a console that will essentially be a streaming device and an additional “traditional” console. The technical features of the second implementation have not yet been finalized since it has just begun its development. The report says Microsoft will launch both consoles together with the new cloud streaming service code-named “Scarlett Cloud”. In fact, it is reported that Microsoft has found a way to correct the problems faced by gamers during gaming over the Internet. Part of the solution is related to the integration of enough “local” processing power to handle different situations. Using the hardware that will be available, the console will be able to host a “part” of the games, with the rest part being available in Microsoft’s cloud infrastructure. The “union” of the two parts will allow users to replicate their games. As a result, the new cloud-based Xbox console is expected to cost more than existing market offerings such as the Steve Link of Valve, but less than the “traditional” next-generation consoles. The report says that in any case, the two new consoles of the company will be able to play all available games, both Microsoft and third-party partners. Lastly, it is worth mentioning that Thurrott’s earlier article claimed that Microsoft’s existing plans talk about launching new Xboxes within 2020.   Source: www.pestaola.gr
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