Streaming Video has already started to transform music, cinema and television. Now comes the time for videogames, as Google launches the new game-streaming platform Stadia, which will be in cloud computing and accessible to users online on November 19th.
The new platform, based on the huge power of Google’s computing centers to “run” the games, makes special gaming consoles redundant. The user can play on any Internet-connected device (computer, tablet, smart phone, TV, etc.) with the help of Google Chromecast, or a dedicated Stadia app for smartphones. On a computer, the user uses the Chrome browser.
Google is not the only technology company that ”bets” that streaming will bring upside down the huge international market of videogames, up to 150 billion Dollars, according to ”Economist”. This Month Microsoft announced new games for the “xCloud” experimental service to be launched officially in 2020, which will work together with the existing “Xbox Game Pass” subscription service, allowing users to ”download” games. Something similar is said that Amazon is also preparing, while Nvidia is testing its own “GeForce Now” service and Sony is already offering the “Playstation Now” streaming service offering over 800 video games.
Stadia -which requires an Internet connection at a speed of at least 10Mbps- will begin with 22 available video games, including ”Assassin’s Creed Odyssey”, ”Destiny 2″, ”Mortal Combat 11″ and ”NBA 2k20″. The streaming made in 4k resolution will be provided through the premium service “Stadia Pro” with a monthly subscription of 9.99 dollars.
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